Author Archives: andy

About andy

Dr. Andy Burton is a research fellow in the ISRG.

Speech Therapy Tools

Speech Therapy Tools – An Android app developed in the Speech Pathology Tools project to help teachers to assess their students’ speech skills, and to help the students to improve them. Play Store Link

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My Appearance

Being on time: My Appearance – A game to teach people with learning disabilities about getting ready in the mornings. download windows zip.

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Interview Expert

Job Interview Training – Developed for the RISE project, this game lets you attend a job interview and experience the sorts of questions you might be asked. Download windows installer zip

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email Knowhow

Formal and informal language skills: e-mail Knowhow – a game developed for the RISE project about selecting the right tone of formality for your email communications. Play Store Link

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Bomb squad

Maths game: Bomb Squad – Test your addition, subtraction, multiplication and division skills whilst saving the city! download windows installer zip

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Cheese Factory

Fractions: Cheese Factory – a maths game to help to teach simple fractions. download zip

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Traverse travel training

Travel Training – Traverse was designed to teach students with learning disabilities about how to be safe on the roads. download (for Windows 8 or older – Updated version coming soon…)

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ICT Training Games

Teaching ICT – a set of games developed under the ViPi Project to teach ICT skills to people with learning disabilities. download page.

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Games for Competence

Games for Competence – Inca Island – A first person 3D game developed in the SGSCC project to help students to build up competences by completing tasks and finding diamonds! Download desktop game (Windows zip)

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3D4VET App

3D Printing – A 3D Printing training course was developed in the 3D4VET project, and this app was produced as a quick start guide. Play Store Link

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Employability skills games

Employability Skills – Two games developed in the CodeRED project to increase awareness of employability skills . One is a driving quiz, the other a card game. download

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CreateAtSchool

Game Making – to enhance teaching of core curriculum subjects with Create@School. The product of the No One Left Behind project, Create@School is an enhanced version of Catrobat’s Pocket Code enabling accessible scaffolded game making in the classroom. Play Store … Continue reading

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Big 5

Big 5 Personality Test – is an implementation of the IPIP quiz to determine personality types, developed for the RealLife project as part of a suite of software to be used to prevent recidivism. Download Windows Zip

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A Second Chance

Recidivism awareness – A Millionaire style quiz called ASecondChance developed in the RealLife project. Survive your first year on release from prison without falling back into your old ways. Play it!

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RealLife Pathways

RealLife Pathways – A tool developed for the RealLife project to identify and categorise your worries about your future life, and to help you manage and prioritise them. Download Windows Zip

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Quest

Quest – Personal Development and Work sustainability goals addressed in a role playing game. download zipped Windows installer (developed 2007)

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Apps and projects to enhance special and inclusive education event

Do you want to know more about how to use technology to support students with learning disabilities in the classroom? Apps and projects to enhance special and inclusive education event Wed, 27th November 2019, 10:00 – 16:30, Clifton Campus, Nottingham … Continue reading

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VESVET Newsletter September 2019 out now

The newsletter for the VESVET entrepreneurship skills training project is available now here. Find out what’s been going on so far!

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VESVET Newsletter out now!

The newsletter for the VESVET entrepreneurship skills training project is available now here. Find out what’s been going on so far!

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Speech Pathology March 2019 Newsletter out now

Newsletter March 2019 The second phase of the project is now completed, and the second deliverable is now available on the website. You can download it here. The second research document is entitled “The current situation in speech and language … Continue reading

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Speech Pathology Newsletter

First Newsletter Released (Jan 2019) The first phase of the project has been completed resulting in the first document output of the project. It presents the results of an extensive survey of teachers and therapists across the partner countries, detailing … Continue reading

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MaTHiSiS Hackathon Event.

MaTHiSiS Hackathon Event The results are in. Check out the video! Date: 9-10th March 2019 (Registration Deadline extended to 5th March)£250 cash prize!!!! Registration Deadline extended to 5th March Topic – Affective Learning: Your challenge is to integrate your existing … Continue reading

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VESVET project – LEVEL 5 for Validation of Entrepreneurship Skills through Interactive Learning Sets in VET

VESVET project – LEVEL 5 for Validation of Entrepreneurship Skills through Interactive Learning Sets in VET (Oct 2018 – Sept 2020) The project aims to foster VET students employability enhancing entrepreneurship competence development and validation in VET schools. It will … Continue reading

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ITAG joins up with ICDVRAT for 2018

ITAG joins up with ICDVRAT for 2018 This year our annual ITAG conference joined forces with the well established ICDVRAT conference and was held at the University of Nottingham. The interactive Technologies and Games (for health education and disability) conference … Continue reading

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Real Life conference in Amsterdam

Real Life conference in Amsterdam (June 2018) On June 20 the Real Life blended learning conference took place in Eye Film Museum. It was the final act of the three-year project Real Life in which the ISRG team worked together with 4 … Continue reading

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Pathway+ A Mobile Pedagogical Assistant to develop meaningful pathways to personalised learning

Pathway+ A Mobile Pedagogical Assistant to develop meaningful pathways to personalised learning (Sep 2017 – Aug 2020) The Pathway+ project aims to contribute to inclusive education by using mobile game applications to assess the pedagogical needs of a child with … Continue reading

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Speech Pathology

Speech Pathology Tools (Sep 2017-Aug 2020) The Speech Pathology Tools project began in September 2017, and aims to create a speech and language pathology online tool for pre-school and primary school teachers with multiple sound checks for each project language. … Continue reading

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3D4VET

3D4VET – 3D modelling curriculum and applications for 3D printers and tabs for VET schools (Dec 2016 – Nov 2018) The 3D4VET European project’s main aim is to create a comprehensive 3D modelling curriculum, and 3D printing and scanning training … Continue reading

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ITAG in conjunction with Edurob

Edurob Results to be Released at ITAG  – the Final Edurob Project Conference (Oct 2016) There will be a full morning dedicated to the work undertaken in and the results coming out of the Edurob (Educational Robotics for Students with Disabilities) … Continue reading

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Encourage and Praise (NAO)

Encourage and Praise – Randomised Feedback (NAO) Choregraphe 2.1.4 for NAOqi version 2.1.4 The NAO can respond in a praising or encouraging way. The reactions are randomised from a set of interactions (10 for praise and 7 for try again). … Continue reading

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