This gallery contains 1 photo.
Speech Therapy Tools – An Android app developed in the Speech Pathology Tools project to help teachers to assess their students’ speech skills, and to help the students to improve them. Play Store Link
This gallery contains 1 photo.
Speech Therapy Tools – An Android app developed in the Speech Pathology Tools project to help teachers to assess their students’ speech skills, and to help the students to improve them. Play Store Link
Formal and informal language skills: e-mail Knowhow – a game developed for the RISE project about selecting the right tone of formality for your email communications. Play Store Link
3D Printing – A 3D Printing training course was developed in the 3D4VET project, and this app was produced as a quick start guide. Play Store Link
VESVET project – LEVEL 5 for Validation of Entrepreneurship Skills through Interactive Learning Sets in VET (Oct 2018 – Sept 2020 now extended to Mar 2021) The project targets VET students – aiming to increase their employability by entrepreneurship competence … Continue reading
ITAG joins up with ICDVRAT for 2018 This year our annual ITAG conference joined forces with the well established ICDVRAT conference and was held at the University of Nottingham. The interactive Technologies and Games (for health education and disability) conference … Continue reading
Speech Pathology Tools (Sep 2017-Aug 2020) The Speech Pathology Tools project began in September 2017, and aims to create a speech and language pathology online tool for pre-school and primary school teachers with multiple sound checks for each project language. … Continue reading
3D4VET – 3D modelling curriculum and applications for 3D printers and tabs for VET schools (Dec 2016 – Nov 2018) The 3D4VET European project’s main aim was to create a comprehensive 3D modelling curriculum, and 3D printing and scanning training … Continue reading
ELS04 – Gross-motor imitation (EV3) Lego Mindstorms EV3 v 1.2.1 for EV3 Firmware version 1.09H A set of behaviours to make EV3 do actions. Can be used with ELS04 from the curriculum document. It allows a teacher to command the robot to move in a number … Continue reading
RISE – Refugee Interactive Skills for Employment (Jan 2012 – Dec 2014) The RISE project will assist refugees to improve their employment skills. The four serious computer games and curriculum material will help to prepare jobseekers in six important areas: … Continue reading
AEGIS – Open Accessibility Everywhere – Groundwork, Infrastructure, Standards (Sept 2010 – Aug 2012) Interactive Systems at NTU is a test site for the many exciting assistive technology innovations being developed under the AEGIS project. We have been involved in … Continue reading
Virtual Cane (2007) The Virtual Cane uses the Wiimote’s ability to describe a body within 3D space to provide an interface to 3D environments for the visually impaired. The Wii Cane System maps the real world position and orientation of … Continue reading