SGSCC – Serious Games for Social and Creativity Competence (Jan 2013 – Jun 2015)
The LLP EU Project “SGSCC” aims to develop educational computer games for adolescents/young adults with mild learning difficulties in order to increase their employability. Despite the importance of social competence (SC), its systematic use within school programmes and vocational training is under-developed. Analyses of training programmes for a variety of professions show a lack of modules addressing the development of this basic competence which is fundamental to both social integration and professional self-realisation. This project is dedicated to conceptualisation and development of social competence in terms of training related to adult education, school curricula and professional development.