ELS07 – Find the card (EV3)

ELS07 – Find the card (EV3)

Lego Mindstorms EV3 v 1.2.1 for EV3 Firmware version 1.09H

Part 1 – A behaviour to make the EV3 ask the student to find an object from a set of objects. These objects are placed on cards in front of the student. Further advice on use of the behaviour can be found in the EduRob Curriculum document, ELS07. The current behaviour asks for a random card from the 6 cards. Replaying the behaviour will ask for the next random card.

Default objects are animals. The cards consist of: cat, dog, horse, cow, elephant, rabbit,
Other included sound files are: ball, book, pen, shoe, spoon.

Part 2 – A behaviour to get the robot to ask the student to find a number. It can be any number from one to ten selected randomly each time the app is run. The numbers pdfs can be used to create cards with these numbers on them.

These may be called using the Edurob App. They should be used with a suitable reward behaviours, such as “Encourage and Praise”.

Use program paths:

  • ELS07p1/canyoufindthe
  • ELS07p2/canyoufindthenumber


EV3 file: EV3_ELS07p1.zip (Download)
EV3 file: EV3_ELS07p2.zip (Download)
Animal cards: EV3_ELS07p1_animals.pdf (Download)
Number cards: ELS07_numberscards.zip (Download)

About andy

Dr. Andy Burton is a research fellow in the ISRG.
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