Serious Games for Social Competences and Creativity

SGSCC project logoSGSCC – Serious Games for  Social and Creativity Competence (Jan 2013 – Jun 2015)

The LLP EU Project “SGSCC” aims to develop educational computer games for adolescents/young adults with mild learning difficulties in order to increase their employability. Despite the importance of social competence (SC), its systematic use within school programmes and vocational training is under-developed. Analyses of training programmes for a variety of professions show a lack of modules addressing the development of this basic competence which is fundamental to both social integration and professional self-realisation. This project is dedicated to conceptualisation and development of social competence in terms of training related to adult education, school curricula and professional development.

About Andy Burton

Dr. Andy Burton is a research fellow in the ISRG.
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