Latest News

ITAG Project logoCall For Papers (Apr 2016)

Interactive Technologies and Games Conference –
Education, Health and Disability
Nottingham Trent University, UK  (26 – 27 October 2016)
The aim of ITAG is to bring together academics, developers, beneficiaries and practitioners to explore interactive technologies and innovate within the areas of Education, Health and Disability. For full details visit the ITAG conference website.

NOLB project logoMaTHiSiS – Managing Affective-learning THrough Intelligent atoms and Smart InteractionS project Kicks Off (Mar 2016)

MaTHiSiS is a 36-month project funded by the European Union under the H2020 work programme that will assist the educational process for learners and their tutors and caregivers by creating a novel and continuously adaptable “robot/machine/computer”-human interaction ecosystem to enhance vocational training, workplace learning and mainstream education for individuals with or without learning disabilities. The project aims at providing a “system product” for professional and curricular education for individuals with certified and non-certified intellectual disabilities.
The first meeting was held on 21st/22nd Feb 2016 in Madrid. (more)

ITAG Project logoITAG abstract submission deadline extended

The deadline for submissions of abstracts for the ITAG conference 2015 has been extended to Tuesday 19th May. For full details visit the ITAG conference website.

NOLB logo
No One Left Behind project kicks off (Feb 2015)

School pupils will soon be creating their own video games in the classroom, as part of a new project to link gaming to the wider curriculum. The ISRG at NTU is a key partner in the €3.2 million ‘No One Left Behind’ initiative, co-funded by the EU Horizon 2020 Programme. The project will allow children to use a non-leisure gaming ‘toolkit’ to develop digital games on mobile devices – with the aim of enhancing their abilities across all academic subjects, as well as their computational proficiency, creativity and social skills. more.

riselogoRISE final resources released (December 2014)

The RISE project assists refugees in improving their employment skills. The four serious computer games and curriculum material can help to prepare jobseekers in five important areas: IT Skills, Vocational Skills, Intercultural Communication, Services, and Rights & Responsibilities. This project was developed with the help and experience of volunteer refugees for the use of refugees. Access the FREE RISE resources now! here.

ITAG Project logoBBC Radio Nottingham Interview (Oct 2014)

On Sunday 26th October, Professor David Brown was interviewed on BBC Radio Nottingham about our ongoing project to build a game to increase awareness of prostate cancer among African Caribbean men in Nottingham. The interview is no longer available directly from the BBC Radio Nottingham site, but you can listen here.

ITAG Project logoITAG 2014 (October 2014)

The seventh annual ITAG conference was held on the 16 – 17 October 2014 in the Council Building, Old Market Square, Nottingham. The conference focused on the use of interactive technology and games in the fields of health, education and disability. For more information view our conference page here. Or for full details visit the ITAG conference website.

ViPi Project logoViPi “Yes I Can ICT” Symposium Event (December 4th , 2013)

Two European lifelong learning projects (the VIPI and ATLEC project) end in December, and the final Symposium presented their outcomes within a wider framework of learning, employment and independent living for YES I CAN ICTpeople with disabilities. The two projects are complementary as VIPI focuses on the development of skills in ICT for (young) adults with disabilities and ATLEC on skills and competences in ICT based Assistive Technologies. The Symposium has a twofold aim: raising awareness among gatekeepers and policy makers on the need for ICT and ICT-AT training and also providing concrete curricula, methods and tools produced in the project. Highlighting needs and demonstrating material to tackle those needs, is considered a valuable contribution to further equal opportunities and the participation of people with disabilities in learning and employment. UPDATE… The entire event is available as both videoed presentations, and slideshows here.

ITAG Project logoISRG project featured on the BBC (November 2013)

The BBC came to ITAG to film an article which featured on BBC East Midlands Today about how humanoid robots could help to improve the education of children with learning difficulties. Professor David Brown of the ISRG was interviewed along with Professor Penny Standen from The University of Nottingham, and representatives of the Oak Field School.

ITAG Project logoITAG 2013 (October 2013)

The sixth annual ITAG conference was held on the 17th-18th October 2013  in the Council Building, Old Market Square, Nottingham. For full details visit the ITAG conference website. There were several presentations from the ISRG team including presentations on ViPi piloting, stroke rehabilitation using Kinect, the m-Trust mobile commerce application, the RISE project, and a collaborative presentation with the Oak Field School on working with people with intellectual disabilities to develop accessible serious games.

ViPi Project logoViPi Games Released (August 2013)

The ViPi project has released its multilingual basic ICT skills games for people with disabilities. There are multiple games including Memobile for Android devices, Rob the Mob ICT, Escapology ICT, True False Quiz, Yes No Quizzes, StaySafe and Fly Swat! For full details of the games released and where to get them, go here.

Keynote at SENNET Working Group

Professor David Brown of the ISRG recently presented a keynote lecture for the Special Educational Needs Network at the Special Needs Education Working Group at European Schoolnet in Brussels. See the interview with him below and the report from this meeting here.

SGSCC project logoSGSCC – Questionnaires released (April 2013)

The LLP EU Project “SGSCC” aims to develop educational computer games for adolescents/young adults with mild learning difficulties in order to increase their employability. Related to this goal we are interested in the assessments by stakeholders and beneficiaries, which will constitute the basis of our further developmental process.

The two (accessible) questionnaires can be accessed here:

ViPi Project logoViPi – Yes I can ICT! Final symposium announced (March 2013)

The ViPi Project (Virtual Portal for Interaction and ICT Training for People with Disabilities) has announced it’s final symposium called Yes, I can! ICT. It will take place on 4th December 2013 in Brussels, Belgium. The Symposium has a twofold aim: raising awareness among gatekeepers and policy makers on the need for ICT and ICT-AT training and on the other hand providing concrete curricula, methods and tools produced in the project. Registration is now available. A promotional video about ViPi is also available below:

Multimedia Roadshow ScreengrabViPi Multimedia Roadshow

Explore the ViPi multimedia roadhow now to find out all about the project, and the great free ICT training resources that came out of it. The roadshow contains links to the games developed, links to the ViPi curriculum and training materials, interviews with the team and stakeholders, and much more! See it all here.

Recall project logoRECALL project finalised and Interactive Systems RouteMate User Site created

The RECALL project has been finalised including the release of all project reports and software. You can now download RouteMate – the route training software for Android devices and the console for desktop route creation from the main Recall site (here), or from the all new ISRG site for ongoing support for RouteMate users (here).

Pause logoPAUSE video released (January 2013)

The PAUSE project was finalised and submitted at the end of November, and as part of this the documents and software produced have been made available from the project website here. This contains links to the project reports, the training manuals and the software and instructions for use. Find out more about the project by watching the newly released video.

Game On Extra Time (GOET) Project

The GOET project is now completed and the following video details the importance of the project.